Where are we now? (December 2017)

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Jeffrey
Posts: 24
Joined: Tue Aug 29, 2017 10:17 pm

Where are we now? (December 2017)

Post by Jeffrey » Sun Dec 31, 2017 2:19 pm

Hello everyone,

And welcome to the last update of 2017!

The state of the game so far:

Many small improvements in quality and textures
Multiplayer tested and can be implemented
Two playable characters which we can build further on (1 male: Carl and one female: Ashley)
Improvement on weapons and targeting and weapon and armor skins are in production (no fixed date on this yet!)
General game-play improvement (Movement, frame rate, etc)

It has been an interesting development so far. We started with and still are a small team but I think we can be very proud with our development process. So far, we are still on course for a June/July release and we will communicate any deviation from our set goal in a timely manner.

I would like to take this opportunity to convey our best wishes to everyone on this last day in 2017 from our whole team and we will see you in 2018!

Kind regards,

Wrench Crowbar

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